Interface IBeatmapEnd
Implement this if you want to be notified of when the game ends. Make sure to call SetBeatmapEnd(IBeatmapEnd) before starting the game, for this to actually work.
Namespace: MouseDance.Runtime.Callbacks
Assembly: MouseDance.Runtime.dll
Syntax
public interface IBeatmapEnd
Methods
OnBeatmapEnd(IBeatmapResults)
Called when the game ends.
Declaration
void OnBeatmapEnd(IBeatmapResults results)
Parameters
Type | Name | Description |
---|---|---|
IBeatmapResults | results | Info on the player's score and performance. |