MouseDance MouseDance
MouseDance MouseDance
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    Class BasicDemoWithEQMain

    Simple code usage of MouseDance to run a Beatmap, but also updates an equalizer display while the song plays.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    BasicDemoMain
    BasicDemoWithEQMain
    Implements
    ISongStartCountdown
    IBeatmapEnd
    Inherited Members
    BasicDemoMain._beatmapRunner
    BasicDemoMain.Awake()
    BasicDemoMain.StartGame()
    BasicDemoMain.Pause(Boolean)
    BasicDemoMain.OnStartCountdown()
    BasicDemoMain.CountdownLength
    BasicDemoMain.OnBeatmapEnd(IBeatmapResults)
    Namespace: MouseDance.Demo
    Assembly: MouseDance.Demo.dll
    Syntax
    public class BasicDemoWithEQMain : BasicDemoMain, ISongStartCountdown, IBeatmapEnd

    Methods

    Restart()

    Declaration
    public override void Restart()
    Overrides
    BasicDemoMain.Restart()

    Implements

    ISongStartCountdown
    IBeatmapEnd

    Extension Methods

    Util.SetLayerDeep(Component, LayerMask)
    Util.SetLayerDeep(Component, Int32)
    Util.SetLayerDeep(Component, LayerMask, Stack<Transform>)