Struct HitEffectsSet.CustomVisualEffect
Struct for specifying custom visual effects prefabs, identified by a string ID. Used for custom rules in a AllowCollect(IHitObject, IReadOnlyList<IHitObject>).
Namespace: MouseDance.Runtime
Assembly: MouseDance.Runtime.dll
Syntax
[Serializable]
public struct CustomVisualEffect
Fields
Effects
Declaration
public Effects Effects
Field Value
Type | Description |
---|---|
Effects |
ID
Declaration
public string ID
Field Value
Type | Description |
---|---|
String |