MouseDance MouseDance
MouseDance MouseDance
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    Class Squares

    Renders many squares on-screen meant for EQ display, using Unity UI.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    UnityEngine.EventSystems.UIBehaviour
    UnityEngine.UI.Graphic
    UnityEngine.UI.MaskableGraphic
    UnityEngine.UI.Image
    Squares
    Namespace: MouseDance.Demo
    Assembly: MouseDance.Demo.dll
    Syntax
    public class Squares : Image, ICanvasElement, IClippable, IMaskable, IMaterialModifier, ISerializationCallbackReceiver, ILayoutElement, ICanvasRaycastFilter

    Methods

    Clear()

    Declaration
    public void Clear()

    OnPopulateMesh(VertexHelper)

    Declaration
    protected override void OnPopulateMesh(VertexHelper vh)
    Parameters
    Type Name Description
    UnityEngine.UI.VertexHelper vh
    Overrides
    UnityEngine.UI.Image.OnPopulateMesh(UnityEngine.UI.VertexHelper)

    SetRows(Int32, Int32)

    Declaration
    public void SetRows(int columnIdx, int numberOfRows)
    Parameters
    Type Name Description
    Int32 columnIdx
    Int32 numberOfRows

    SetRowsNoDirty(Int32, Int32)

    Declaration
    public void SetRowsNoDirty(int columnIdx, int numberOfRows)
    Parameters
    Type Name Description
    Int32 columnIdx
    Int32 numberOfRows

    Start()

    Declaration
    protected override void Start()
    Overrides
    UnityEngine.EventSystems.UIBehaviour.Start()

    Extension Methods

    Util.SetLayerDeep(Component, LayerMask)
    Util.SetLayerDeep(Component, Int32)
    Util.SetLayerDeep(Component, LayerMask, Stack<Transform>)
    GraphicsUtil.SetAlpha(Graphic, Single)