Class SceneList
  
  
  
  
  
  Assembly: MouseDance.Demo.dll
  Syntax
  
    [CreateAssetMenu(fileName = "SceneList", menuName = "MouseDance/SceneList")]
public class SceneList : ScriptableObject
   
  Fields
  
  
  
  DEMO_SCENE_PATH
  
  
  Declaration
  
    public const string DEMO_SCENE_PATH = "Assets/MouseDance/Demo/Scenes"
   
  Field Value
  
  
  
  Entries
  
  
  Declaration
  
    public List<SceneList.Entry> Entries
   
  Field Value
  
  
  
  ExcludeScenes
  
  
  Declaration
  
    public List<string> ExcludeScenes
   
  Field Value
  
  
  
  MAIN_MENU_SCENE_NAME
  
  
  Declaration
  
    public const string MAIN_MENU_SCENE_NAME = "00-Main Menu"
   
  Field Value