Class SceneList
Assembly: MouseDance.Demo.dll
Syntax
[CreateAssetMenu(fileName = "SceneList", menuName = "MouseDance/SceneList")]
public class SceneList : ScriptableObject
Fields
DEMO_SCENE_PATH
Declaration
public const string DEMO_SCENE_PATH = "Assets/MouseDance/Demo/Scenes"
Field Value
Entries
Declaration
public List<SceneList.Entry> Entries
Field Value
ExcludeScenes
Declaration
public List<string> ExcludeScenes
Field Value
MAIN_MENU_SCENE_NAME
Declaration
public const string MAIN_MENU_SCENE_NAME = "00-Main Menu"
Field Value